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Aliens was an early idea for Modern Warfare 2

November 23rd, 2009 admin No comments

How much worse of a game would Modern Warfare 2 of been if aliens were brought into the picture? Well be glad it never happened because it was an early idea. How would this really come into picture and who thought of the dumb idea of possibly bringing in aliens? I sure hope this was just a joke.

If they were to of, no possible way should this of ever been Modern Warfare 2 or even a sequel. It should then be turned into its own game by them. Now onto the article from VideoGamer. According to Modern Warfare 2 script writer Jesse Stern, had the team at Infinity Ward made different decisions early on in the production process, players could have ended up shooting aliens or even zombies in the record-breaking sequel.

“Infinity Ward’s Jason West, Steve Macuda, Todd Alderman, Mackey McCandlish and me would talk about the kinds of stories we could tell, and we didn’t want to just make a straight sequel to Modern Warfare,” Stern explained to GamePro.com. “We started kicking around anything and everything to weed out the bad ideas.

“In the beginning we talked about having things in Modern Warfare 2 like outbreaks, viruses, chemical warfare, and even outlandish things such as aliens and the living dead.”

In the end Stern and the rest of the team at Infinity Ward went with a more grounded version of the real world.

Source: VideoGamer.com

Modern Warfare 2 benefits from NCIS writer

November 2nd, 2009 admin No comments

One of the writers behind TV’s top series, NCIS, is also part of the creative team responsible for what’s expected to be the year’s biggest video game.

When NCIS writer and executive producer Jesse Stern first met with the studio’s creative crew nearly three years ago, they impressed him with an animation of a nuclear explosion that became a major plot twist in Modern Warfare, then under development and Stern’s first foray into games.

“That was the first thing that really grabbed my attention. OK, this is the scale we are working with,” says Stern, who helped fine-tune the near-future tale of international combat and political intrigue. “A lot of the contribution I think they expect from me, and I hope to give to the game, is making those moments have an emotional punch to them.”

More jaw-dropping developments are on the way in Modern Warfare 2. The game drew flak in the media for allowing player participation in a terrorist attack on civilians, an element of the secretive plot revealed in a video clip leaked last week.

That footage doesn’t provide full context for the scene, Stern says. “It is upsetting and disturbing, but it’s not what you think it is. You are meant to bear as close a witness as possible to a pretty revolting atrocity. That is the intent of the level, to put you in a situation like that. … It is the shape of modern warfare these days, violence against citizens.”

Source: USAToday.com

Modern Warfare 2’s Complete Campaign List in Order

October 2nd, 2009 admin No comments
  1. S.S.D.D
  2. Team Player
  3. Cliffhanger
  4. Takedown
  5. The Hornet’s Nest
  6. Read more…

Infinity Ward: Two-player the ‘magic number’ for co-op

June 23rd, 2009 admin No comments

I am disappointed that there will only be a max of two-player co-op but if you ask me, I still think that Infinity Ward is hiding something and that we will see some type of four-player mode which just may be a zombie mode.

Two-player is the “magic number” for co-op, Infinity Ward has said. The last Call of Duty game, Treyarch’s World at War, featured four-player campaign co-op and a bonus four-player survival Zombie Mode.

Modern Warfare 2, due out worldwide on November 10, won’t have a campaign co-op mode at all. Instead it will have a two-player Special Ops mode, “designed to be replayed over and over again”.

Speaking to VideoGamer.com, Robert Bowling, director of communications/community manager at Infinity Ward, explained the decision, saying it didn’t want to “ruin the story by cramming co-op into it”.

He said: “We don’t do co-op in our story because we’re crafting a very specific experience and we don’t want to ruin that by cramming co-op into it. We take the moments that work really well with co-op, we bring them out and we put them in Special Ops.”

“Story’s all about pacing,” he added. “Sometimes moments get toned down because they don’t fit with the pacing of the experience you’re trying to deliver. There (in Special Ops) it’s all about fun. It’s about playing over and over again, getting a better time – you’ll have a time at the end of it – it’s about challenging a friend going in on co-op and trying to beat it on veteran.”

When asked why Special Ops was limited to two players, not four, Bowling replied: “Two player seemed to be the magic number for co-op. That’s when it stayed really fun and intense without becoming a clusterf**k of things. We just found that two-players was the most fun.”

Source: VideoGamer.com

Lil Wayne: Kobe Bryant! (SONG)

June 8th, 2009 admin No comments

Kobe is simply, the best player.

[display_podcast]

waynekobe

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G4TV E3 Live Modern Warfare 2 Hands On

June 3rd, 2009 admin No comments

Call of Duty: World at War Co-Op Gameplay Trailer

August 16th, 2008 admin No comments

Here is a new video on the new upcoming Call of Duty game, World at War (#5). This video is available in HD or SD and features the new 2 player co-op.

Watch in Standard Definition or High Definition.

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