bRos before hOes

Black Ops First DLC Map Pack ‘First Strike’ Announced

Earlier tonight it was announced on Major Nelson’s Podcast that Treyarch will be releasing its first downloadable content (DLC) for Call of Duty: Black Ops called “First Strike” on February 1st, 2011.

It will contain 4 new maps called “Berlin Wall”, “Discovery” which takes place in an Antarctic research station, “Kowloon” which takes place on rooftops and “Stadium” which set in an American hockey rink. It will also have 1 zombie map called “Ascension.”

It will sell for 1200 Microsoft Points (MSP) which is $15.

You can continue to visit us here and we will have pictures and more information of them once they are released to the public, or leaked.

December 20th, 2010 | Comments (0)

New Design

We’ve launched a new design as you can already tell, if not, we are already enjoying it a lot better than the previous one which was just alright. A new design was well overdue. We will continue to weed out any issues as we come across them, if any.

December 20th, 2010 | Comments (0)

Lego: Black Ops

December 14th, 2010 | Comments (0)

Call of Duty: Black Ops Title Update 4 Released

Today around 3:30AM Treyarch has released a Title Update 4 for Call of Duty: Black Ops on the Xbox 360.

If you have not received this update yet, the only way to force the update is to clear your system cache. This is safe to do, however, you will need to update every game that has any updates when you pop the disc in, which is not too much an inconvenience as Xbox Title Updates are fast as it is anyways

Go to System Settings under My Xbox on your Dashboard, then go to Memory and press the (Y) button over your Hard Drive and the 3rd option down will be to “Clear System Cache”, press the (A) button and select Yes. Then load the game, and you will get the latest update for Black Ops.

Are there new Contracts? Yes, there are! Finally.

Issues Addressed:

  • Resolved several issues with parties getting disbanded unexpectedly.
  • Updated handling for UPnP-enabled routers to improve matchmaking conditions where users had strict or moderate NAT types. Also added in-game communications so that all players are aware of their NAT type in the Player Match party lobby.
  • Addressed issue that prevented the “Load MP by Default” option from saving when other specific option combinations were set.
  • Prevention of exploit that allowed players to keep custom classes and killstreaks after prestige.
  • Addressed an issue where Flak Jacket Pro would not always protect against ground fires left by Napalm Strikes.
  • Prevention of users losing their killstreak reward when switching classes at the start of a new round in round-based game modes.
  • Addressed an issue where the incorrect perks would appear when spectating another player under certain circumstances.
  • Added round start explosive delay to China Lake grenade launcher to give it the same round start limitations as other explosives.
  • Contracts will now reset when the player Prestiges.
  • Prevention of Valkyrie rocket exploding upon release under rare conditions.
  • Prevention of Gunship failing to give player full control under rare conditions.
  • Prevention of an issue where a player will get teleported outside the map boundaries under very specific circumstances.
  • Additional security measures to enhance detection and banning capabilities.

Gameplay Tuning:

  • Limit the ability to re-roll supply drops using Hardline Pro to Care Packages only, no other killstreak drops.
  • Added a negative influencer to all spawn points to decrease the chances of spawning near an enemy. This will further improve spawning protection on top of previous updates.
  • Additional sound mix tuning for Ninja Pro users – increased ranges and volume of enemy footsteps, and removed player footstep sounds on concrete material types.
  • Increased headshot multipliers for sniper rifles. Sniper rifles with suppressors equipped will now always be ensured one-shot kill headshots.
  • Subtle increase in sniper rifle accuracy when scoping in.
  • Added a render delay to the red diamond player indicators that appear when controlling the Gunship, Valkyrie Rocket and Chopper Gunner. When a player first spawns, this will not appear for a period of time.
  • Additional minor reductions in knife lunge.

December 14th, 2010 | Comments (0)

Black Ops Double XP Next Weekend

It was revealed today that there will be a Call of Duty: Black Ops Double XP Weekend, next weekend. This begins Friday, November 26th and will last till the end of the day on Sunday, November 28th.

Update: Treyarch basically ended up canceling the Double XP weekend, it was never fully announced by them but was by Microsoft for the Gold Weekend. It has been moved to another unknown date. It will be coming, among more to come sometime after that over the next year.

November 19th, 2010 | Comments (0)

Call of Duty Black Ops Title Update Finally Live

The Call of Duty Black Ops Title Update is finally live! It only took them a week and it should of never been a problem in the first place (matchmaking that is).

This is the patch that everyone still playing it has been looking for, or maybe even those that have stopped playing and waiting till it came out to play again.

Are you not getting the update? An easy way to force the update is clear your Xbox 360 System Cache and then put the disc back in to grab the newest update.

  • Improved matchmaking to find matches significantly faster
  • Improved matchmaking to ensure that players are more effectively matched to games with the best networking conditions
  • Improved host selection to ensure that the best host is always selected in the pre-game lobby
  • Improved party system to ensure that parties don’t get broken apart
  • Disable ability to join Private Match, Combat Training and Theater lobbies when searching for Player Match games
  • Server-side and game-side changes to decrease the amount of failed Film uploads
  • Weekly and Monthly leaderboards will now track all kills, deaths and assists properly (All Time leaderboards were not affected by this)
  • Prevention of Combat Training stats getting crossed with Player Match stats under rare conditions
  • Prevention of temporary loss of functionality when a button was being held down at the point of a disconnect
  • Additional fine-tuning of audio levels and ranges for footsteps and gunfire
  • Additional fine-tuning of audio levels for bomb plants/defuses
  • Additional online security enhancements

Source: CallofDuty.com

November 18th, 2010 | Comments (0)

Call of Duty: Black Ops pre-orders surpass Modern Warfare 2

If pre-order sales are any indication, Call of Duty: Black Ops will likely be one of the best selling titles for the next year.

GameStop announced today Activision’s newest shooter is tracking ahead of last year’s Call of Duty: Modern Warfare 2, which has since gone on to sell over 20 million copies worldwide.

“GameStop is tracking to all-time, record reservations on Call of Duty: Black Ops,” said GameStop SVP of merchandising Bob McKenzie. “We are ahead of where we were with Call of Duty: Modern Warfare 2 last year, which previously set the industry standard.”

Source: IGN.com

October 11th, 2010 | Comments (0)

Call of Duty: Black Ops Arrives in 1 Month!

In just 1 month, Call of Duty: Black Ops by Treyarch will be released!

You can continue to follow us for more Black Ops news, trailers, news, and especially any leaks via our RSS feed, Twitter account or visiting our site.

October 9th, 2010 | Comments (0)

3D comes to Call of Duty: Black Ops

3D is going to be available in Call of Duty: Black Ops which gets released November 9th.

The Xbox 360, PlayStation 3, and PC version are only supported for 3D. You are obviously required to have the technology to play in 3D. You do not have to buy a separate version of the game either (disc). The ability to play in 3D is included as an option to turn on/off in each version of the game (Xbox 360, PS3 or PC).

For all you Xbox 360 users out there, to also further play in 3D, you must be using an HDMI cord, and not component. It is also only compatible in 720p mode, not 1080i or 1080p.

As taken from the Call of Duty: Black Ops 3D FAQ:

DO I NEED A SPECIAL TELEVISION OR COMPUTER MONITOR TO PLAY THE GAME IN 3D?
Yes. Call of Duty: Black Ops can output 3D signals for televisions that implement an active-shutter stereoscopic 3D technology. Xbox 360 users need a television that supports a “side by side” 3D mode. PlayStation 3 users need a television that supports a “top-bottom” or “over-under” 3D mode. PC users need a monitor that supports Nvidia 3D Vision 3D technology.
NOTE: Call of Duty: Black Ops is not compatible with other 3D technologies and/or modes such as anaglyph, polarized, ChromaDepth, or ColorCode 3D technologies. Active shutter televisions that support only a “checkerboard” 3D mode are also not compatible.

Source: CallofDuty.com

October 6th, 2010 | Comments (0)

Call of Duty: Black Ops Customization Trailer

Check out the latest Call of Duty: Black Ops sneak peak video, this time taking you into a lot of the different customizations that you can do in the game. This includes all the possible customizations you can do to your character and not only just your weapon.

This is awesome to finally be able to do this in a Call of Duty game. Now while you have slightly been able to customize your weapon in the past Call of Duty games, it has never been to this extent nor was it in Modern Warfare 2 either. So to be able to do this much more, especially finally with your character as well, is really awesome.

October 3rd, 2010 | Comments (0)