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Call of Duty: Advanced Warfare Title Update 12/18/14

In-Game Updates:

  • Fixed unlocking issues with the AE4 for Digital Edition owners that own Season Pass.
  • Matchmaking improvements.
  • Connectivity improvements.
  • Removed skull HUD element from System Hack Scorestreak UI effect.
  • Adjusted the score value the System Hack Scorestreak.
  • Increased the timing between kills to count Multikills.
  • Addressed rare issue where CTF flag was not being returned immediately.
  • Fixed rare crash issue when switching profiles.
  • Adjusted the time limit expiration for Red Baron gear after challenge has been completed.
  • Fixed various out of map exploits.

Security and Anti-Cheat Updates:

  • Updated Security features.

UI Updates:

  • Updated base AE4 icon as it was displaying the AE4 Widowmaker weapon.
  • Updated Playlist Menu.
  • Fixed issues with localization copy in the in-game store.
  • Updated sorting of Character Gear within Customization menu.

Challenge Updates:

  • Added new Supply Drop Daily Challenges.

Clan Updates:

  • Fixed an issue where Clan Wars Bonus XP was not being awarded.

Broadcaster UI Updates:

  • Addressed rare issue with eSports Broadcaster HUD disappearing.

Ranked Play Updates:

  • Addressed issue where Join Session in progress in Ranked Play was still active.
  • Addressed issue where players where dropping multiple divisions after a match in Ranked Play.
  • Addressed rare issue with wins counting as losses in Ranked Play.

December 21st, 2014 | Comments (0)

Call of Duty: Advanced Warfare Title Update 12/4/14

Security and Anti-Cheat Updates:

  • Multiple fixes for invalid player data, which allowed custom “super” classes.
  • Added offensive emblem policy message to emblem editor main page and save pop-up.
  • Added additional enforcement for offensive player-created emblems.

Store Updates:

  • Polish and fan requested improvements.

Emblem Updates:

  • General Emblem Editor polish and fan requested improvements. Including colors, layers, etc.
  • Added ability to set an emblem as your clan emblem.

UI Updates:

  • Added support for new upcoming AE4 weapon, including challenges.
  • Fixed issues with invites between Multiplayer and Exo Survival modes that would exclude Splitscreen party leader is unable to invite anyone to their party.
  • Fixed issue where newly unlocked items were not showing up in the new items list.
  • Safe Area adjustments for Spectator HUD.
  • Added categories to Armory. (All Loot, Redeemable Loot, Time Limited Loot, and Permanent Loot)
  • Fixed issue where Armory Page Count displays incorrectly and added time remaining information for all Time Limited Loot Items.
  • Fixed an issue where the scoreboard on the after action report was not highlighting the active player.
  • Added indication of how many modules a Scorestreak can have based on player’s rank level.
  • Updated lobby status info for System Link games while in the firing range.
  • Fixed an issue where the “Completed” text would show up on locked calling cards, after scrolling over an unlocked/completed calling card.
  • Updated Multiplayer Main Menu to include Friends list option by default.
  • Updated Prestige menu flow experience and information displayed.
  • Added the ability to customize Scorestreaks within the Scorestreaks selection menu.

In-Game Updates:

  • Fixed Momentum mantle prompt overlapping with 2X indicator
  • Fixed issue with the “Taking” icon overlapping the flag icons in Momentum Splitscreen.
  • Fixed issue with the Reinforcement icon overlapping HUD while playing in Splitscreen.
  • Added “RELOAD”, “LOW AMMO”, and “NO AMMO” HUD notifications on all Weapon Loot.
  • Fixed stretched weapon loot icon in Killcam feeds.
  • Fixed issue where 1st players progress in Exo Survival would be lost when signing into a Splitscreen local play.
  • Fixed Lynx ammo count issue.
  • Fixed Care Package trap module exploit.
  • Fixed threat indicator issue with friendly MDL projectiles and the Crossbow Bolts
  • Fixed Goliath pod down on planted bomb.
  • Fixed Goliath getting stuck issues.
  • Fixed Goliath players out of world exploit.
  • Fixed issue where the Ameli – Chicanery Elite variant would remain locked after permanent unlock via Prestige.
  • Fixed rare issue where MDL projectiles would not explode.
  • Fixed an exploit where the Minimap would be visible when you paused during a Killcam, Fixed issue where players being invited into a bonus playlist while the game is still installing, which would cause a crash when loading Atlas Gorge.
  • Fixed issue when rapid supply package from a supply drop appear locked and expired.
  • Fixed rare visual affect issue when ADS with the Sniper, ACOG, Variable Zoom, and Ballistic scopes would not appear correctly.

Clan Updates:

  • Widened the Clan Invite Details window to accommodate long clan names.
  • Added warning message when transferring ownership of Clan.
  • Added Clan member position display label to the Clan Roster

Challenge Updates:

  • Fixed Far Sighted” challenge requiring four long shot medals instead of the three to complete
  • Fixed an issue with the “Super Star” challenge, where it did not prompt the player that 6 or more people are needed to complete the challenge.
  • Fixed an issue with the “Crushing Victory” challenge where it would not track properly when there are less than 6 players in the match.

Weapon Balancing Updates (Note: Adjustments affect base weapon and all loot variants):

  • Bal27: damage reduced, max damage range decreased, recoil adjusted
  • HBRa3: max damage range decreased
  • ASM1: max damage range increased
  • MP11: max damage range increased
  • EM1: damage increased
  • EPM3: damage increased, ads time decreased
  • XMG: damage increased, lockdown mode increased
  • Ameli: damage increased
  • Pytaek: damage increased

Scorestreak Updates:

  • Fixed an issue where the System Hack Graphic would remain on Broadcaster’s Screen, even after system hack event was over.
  • Fixed issue with Care package drone delivery if System Hack is activated at beginning of delivery.
  • Fixed issue with not being able to kill care package drone.
  • Fixed issue where all medals earned while operating a Scorestreak would not appear on players screen.
  • Fixed rare issue of players losing the ability to activate Scorestreaks when killed while moving a turret.
  • Fixed an issue where the player could have his weapon dropped after returning from controlling a Scorestreak.
  • Fixed issue where player wouldn’t be able to trigger game objects while using the ripped turret.
  • Fixed an issue with the Paladin where Friend or Foe overlay would remain on if you joined a Paladin Scorestreak and immediately exited Scorestreak.
  • Fixed issue where the player would get credited with assault drone challenges when they used a Map Based Scorestreak

Broadcaster UI Updates:

  • Added the bomb planting/defusing UI to the Broadcaster UI.
  • Adjusted scoreboard placement when viewing through Broadcaster.
  • Fixed issue where the bomb icon in the Broadcaster UI wouldn’t disappear when the bomb carrier planted the bomb.
  • Fixed issue where the match summary in the After Action Report wouldn’t update with Scoreboard for the broadcaster.
  • Updated HUD outlines for Broadcaster.
  • Fixed issue where Aim Down Sights overlays weren’t being displayed for Sniper Scopes.
  • Removed player rank information from being displayed in the Fullscreen scoreboard and the overhead names.
  • Added objective information to the Broadcaster scoreboard. This information appears in the gray bar beneath the teams’ scores.
  • CODVision is now brighter and easier to see. Added Broadcaster HUD UI elements including active player info, in-game scoreboard/status, mini-map highlights player with satellite (Uplink), persistent weapon info, and objective information in First Person Mode.
  • Added functionality for broadcaster settings to be remembered between rounds.
  • Added a subtitle to the broadcaster scoreboard that displays the current Hardpoint’s timer; or the current round number in Capture the Flag, Search & Destroy, and Uplink.
  • The primary timer in the broadcaster scoreboard is now yellow once the bomb has been planted. Will switch to red when timer reaches 10 seconds.

eSports Settings Changes:

  • Search and Destroy Silent Plant = Enabled
  • Spectating POV = First Person Only
  • Battle Chatter = Disabled
  • Uplink Respawn Delay = 5 Seconds
  • Hardpoint Respawn Delay = 2.5 Seconds
  • Team Kill Penalty = None
  • Friendly Fire = Enabled
  • Explosive Delay = None

Ranked Play Updates:

  • Remove Join in Progress.
  • Turning on Skill Based Matchmaking.
  • Turning off friendly fire.
  • Fixed issue where the player wouldn’t lose division points from abandoning the match by using the system close application option.
  • Initialize disconnect penalty as soon as the match starts.
  • Utilize latest eSports rule set:
  • Primary Weapons – All Specials
  • Secondary Weapons – All Launchers
  • Attachments – Tracker, Grenade Launcher, Akimbo
  • Wildcards – Bombardier
  • Exo Ability – Ping
  • Exo Launcher – Tracking Drone, Explosive Drone
  • Scorestreaks – UAV, Orbital Care Package, System Hack
  • Scorestreaks Modules – Bombing Run Care Package Upgrade, XS1 Goliath Recon, and All Support Modules.

Game Mode Specific Updates (Note: Adjusted score amounts for various events and objective modes.)
Search & Destroy:

  • Fixed rare Search & Destroy Killcam issue.
  • [Broadcaster] Added various Search & Destroy UI improvements.
  • [Broadcaster] Fixed the bug where the “Target A” and “Target B” in-world icons wouldn’t disappear when the bomb was planted.

Capture the Flag:

  • Removed the text that duplicates the information presented by the flag icons.
  • Adjusted spawn logic in Capture the Flag to make it less likely for players to spawn near their own flag.
  • [Broadcaster] Added a timer that displays the time remaining until the flag automatically resets when the flag is on the ground.

Uplink:

  • [Broadcaster] Added various Uplink UI improvements.
  • Added distance limitation to passing the Satellite Drone in Uplink. This prevents the players from passing it across the entire map. Also adjusted the required throw angle.
  • Fixed spawn points issue in uplink.

Hardpoint:

  • [Broadcaster] Added various Hardpoint UI improvements.
  • Altered Spawn logic to prevent cluster spawning near the Hardpoint.
  • Fixed rare Hardpoint location disappearing issue in Private Match.
  • [Broadcaster] Adjusted so that the broadcaster will now see a “Defend” icon appear on the HUD when the spectated player is standing in the Hardpoint.

Momentum:

  • [Broadcaster] Changed the team scores to display a list of flags with the current state of the flags.
  • [Broadcaster] The objective bar now displays the current state of the contested flag, and displays a bar that illustrates the current capture progress.

Map Specific Updates
Note: Many of the following updates apply to all maps, and are directly improved based on the findings of our security team and via community response to exploits.

  • Fixed player out of world exploits throughout. [Applies to Exo Survival.]
  • Fixed Aerial Assault Drone and Recon Drone out of world exploits throughout.
  • Fixed rare spectate cam issue.
  • Fixed rare Tactical Insertion exploit in Infected.
  • Fixed Warbird out-of-bounds exploit.
  • Fixed various clipping issues with the Goliath.

Exo Survival Global Updates:

  • Fixed issues with the score number in the Exo survival after action report.
  • Fixed an issue where players would get “Share Package” medals using a partners Goliath Scorestreak.
  • Fixed automatic revive issues at the start of the next round.

December 4th, 2014 | Comments (0)

COD:AW Grand Master Character Gear Set

Here’s what the Grand Master Character Gear set looks like. It’s awarded to the TOP 100 Ranked Players in Advanced Warfare.

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November 30th, 2014 | Comments (0)

Advanced Warfare Community Update 11/19

This patch is already live, and it was a hotfix (playlist update) instead of a regular update through your console.

Sledgehammer Games is taking your feedback seriously and Call of Duty: Advanced Warfare is getting better because of it. The changes below are currently going live on Xbox One and PlayStation 4. Thanks for being vocal about exploits and cheaters, and making this a better experience for everyone playing. Please be sure to let them know if you have any issues with today’s improvements.

ADVANCED WARFARE – MULTIPLAYER IMPROVEMENTS:

  • Atlas Gorge – Momentum – Adjusted spawn locations.
  • Biolab – Crane Wash – The Aerial Assault Drone out of world.
  • Biolab – Hallway – Player out of world .
  • Biolab – Jutting piece of collision – Player out of world .
  • Defender – Security Gate Area – The Aerial Assault Drone and Recon Drone out of world.
  • Defender – Laser Center – Care Package invalid location.
  • Detroit – Jimmy’s Diner Corner – Player out of world.
  • Detroit – Lower Street – The Aerial Assault Drone and Recon Drone out of world.
  • Detroit – Park – Portaling.
  • Greenband – Atrium – Player out of world.
  • Greenband – Zen Garden Lane – The Aerial Assault Drone and Recon Drone out of world.
  • Greenband – Aquarium Lobby – The Aerial Assault Drone and Recon Drone out of world.
  • Horizon – Mission Control – Player out of world.
  • Horizon – Exterior Hangar – Player out of world.
  • Instinct – Temple – Player out of world.
  • Recovery – Command Center – Player out of world.
  • Retreat – Pool Area – Player out of world.
  • Retreat – Turtle Garden – Player out of world.
  • Connectivity Optimizations.

ADVANCED WARFARE – EXO SURVIVAL:

  • Exo Survival Global – Losing HUD in Goliath.
  • Exo Survival Global – AI issue after completing level 25.

November 19th, 2014 | Comments (0)

Advanced Warfare Patch 2 11/17/14

Patch 2 went live for Xbox One today. This patch went live on Friday for PS4 and the PC had its entire patch early and first a week ago.

  • Connectivity optimization for game servers.
  • General Bug fixes and rare crash bugs.

November 17th, 2014 | Comments (0)

Advanced Warfare Patch 1 11/10/14

This is the first patch for COD:AW. Here are the fixes for Xbox One, PS4 and PC.

  • Adjustment to the in-game chat names notifications placement.
  • Fixed Prestige reset issues, including emblems and challenges.
  • Fixed marksman and camo challenges to not reset when you Prestige.
  • Connectivity optimizations for game servers.
  • Fixed issues with Ping Bar not updating correctly.
  • Fixed stats not accumulating towards leaderboards after Prestiging.
  • Adjustment to challenges to unlock Camos for weapons.
  • Fixed round-based game modes, affecting Win/Loss ratios.
  • Implemented ability to unlock eSports Rule options in Private Match.
  • Fixed weapon reloads counting as speed reloads in certain circumstances.
  • Added description to reload informing that you can double-tap to speed reload.
  • Fixed DoubleXP splash, so it doesn’t show up in Private Match, Combat Readiness Program, or Exo Survival mode.
  • Showing 4x or 2x based on whether a loot DoubleXP item exists.
  • Add DoubleXP icon to medal splashes when DoubleXP is active.
  • Fixed rare save game issue affecting playthrough progression.
  • KC score limit increased to 85 per match.

November 10th, 2014 | Comments (0)

COD:AW Upcoming Changelog and Double XP Weekend

There’s an update in the works that includes a number of polish items, fixes, and community requested changes. Below is a list of some of the improvements you can expect to reflect in-game soon.

      Prestige reset issues, including emblems and challenges.
      Adjustment to the in-game chat names notifications placement.
      Fix for weapon reloads counting as speed reloads in certain circumstances.
      Connectivity optimizations.
      Fix for stats accumulating towards leaderboards after prestiging.
      Adjustment to challenges to unlock Camos for weapons.
      Fix for round-based game modes, affecting Win/Loss ratios.
      Implemented ability to unlock eSports Rule options in Private Match.

Also, they’ve been asked several times about the status of dedicated server support. Activision shared this statement earlier this week:

Advanced Warfare employs game servers hosted at data centers globally on all platforms and listen servers as part of our proprietary matchmaking system. Our goal is to ensure the best possible connection and greatest gameplay experience regardless of location and time of day.

They’ve activated Double XP Weekend as a thank you for the continued support from fans across the globe.

November 7th, 2014 | Comments (0)

Call of Duty: Advanced Warfare will cut down on “quick-scoping”

It is common in many online shooters, including previous Call of Duty releases, Sledgehammer co-founder Michael Condrey says the studio is taking steps to reduce the tactic in Advanced Warfare.

Sledgehammer’s focus for multiplayer is ensuring that skill, not an “overpowered create-a-class,” will determine the outcome of online battles, so that someone who’s perfected playing as a sniper will be on equal footing with other players who have developed comparable skills with assault rifles or shotguns.

“Sniper classes are not going to be overpowered relative to their peers. The ability to master a sniper rifle and be great at it will be equal to the ability to master any other class,” he told New Zealand’s 3 News. “We’ve done some things to make sure snipers are not able to take advantage of their properties—for example, there are attachments based on weapon classes that are specific. The ability to quick-draw with an assault rifle is important, but you don’t want to have the ability to quick-draw with a sniper rifle because that lends itself to being a faster, quick-scope model.”

The addition of exoskeletons will also be a balancing factor. “I’m sure people will get really proficient with snipers, but you’ve got more ways to move and can move faster than ever before,” Condrey said. “Catching a person in the air with a sniper rifle, I think that will be very challenging, but very satisfying.”

Call of Duty: Advanced Warfare comes out on November 4.

October 14th, 2014 | Comments (0)

Call of Duty Advanced Warfare: Campaign Story Trailer

Here is a new Campaign Story Trailer for Call of Duty: Advanced Warfare. Watch carefully at the end for a little NEW multiplayer teaser and new ability and reward “Skeet Shooter.”

July 30th, 2014 | Comments (0)